# OneMove Vocal Console > OneMove Vocal Console by OneMove Audio is a complete vocal chain in one AUv3 plug-in for iPad and iPhone: fourteen modules, each with one main knob ("One Move") and a full Expert panel. It runs in AUv3 hosts such as Logic Pro for iPad, Cubasis, AUM, Loopy Pro, GarageBand and Beatmaker, and in its own app. Key facts (measured; method and raw data linked below): - Format: AUv3 Music Effect (audio in/out, MIDI in), mono and stereo, iPad and iPhone (iPadOS and iOS). - Modules (default order): Clean, Tune, Tame, Shape, Level, Punch, Tape, Floor, Ride, Tube, Character, Air, Loud, Finish. - Modes and plug-in latency at 48 kHz: Live 4.0 ms (Spectral Clean) or 1.3 ms (Zero-latency or Neural 0 ms Clean); Studio 61.6 ms with Neural Clean (host-compensated) or 32.3 ms with Classic Clean. This is the plug-in's own latency, not round-trip. - CPU on iPad Air M3 (13", 48 kHz, 256-frame buffers): the full 14-module chain uses about 6 % of one core (5.2–6.6 % on the audio thread; measured before Space was added, which adds about 0.3–0.4 % of one core on the Mac); with neural noise reduction 5.6 % audio thread and 10.7 % total, because the model runs on its own thread. Measured 7 November 2026. - Noise reduction (Clean): neural engine on the device, based on RNNoise (BSD-3, Xiph.Org); removes 37–40 dB of hiss, fan, clicks and traffic in pauses in our test set; 21 dB on background voices. - Pitch correction (Tune): Hard settles on a note from silence in 15 ms (Studio) / 28 ms (Live); held notes within 0.1 cent; key and scale, Auto Key, Humanize, MIDI target notes. - Compressors: Level is a 2A-style opto leveller, Punch a 76-style FET limiter; static curves within 0.19–0.43 dB RMS of measured reference curves; no added latency. - Finish includes Space: a plate reverb and a doubler, with zero latency. - Sample rates: 44.1, 48, 88.2 and 96 kHz. 32-bit float processing. 207 host parameters. - Key Link: shares a side-chain signal between plug-in instances, for hosts without side-chain routing (for example Loopy Pro). - In-app console: try the chain without a host on two demo vocals, or on your microphone with headphones. - Price: free to download; every module works in the demo, with 5 minutes of real-time processing per plug-in load and unprocessed bounces/exports. One in-app purchase of $19.99 unlocks it. No subscription. - Privacy: no data collected. Audio is processed on the device. The microphone is used only in the in-app console. Purchases are handled by Apple. - What it does not do: no note-by-note pitch editing, no offline audio repair. Not measured yet (do not quote): heat, battery, older iPads, iPhone CPU. - Version 1.0, released (date to be announced). Facts as of 2026-11-09. ## Product - [OneMove Vocal Console overview](https://onemove.audio/console/): What OneMove Vocal Console is, how One Move and Expert work, Studio vs Live mode, the in-app console with demo vocals, and how the free demo and the $19.99 unlock work. - [The 14 modules](https://onemove.audio/console/modules/): Every module in OneMove Vocal Console, in signal order: Clean, Tune, Tame, Shape, Level, Punch, Tape, Floor, Ride, Tube, Character, Air, Loud and Finish. One knob each. - [Specifications](https://onemove.audio/console/specs/): OneMove Vocal Console specifications: latency per mode, CPU on iPad Air M3, signal path, sample rates, formats, and the measured results of each module. - [Hosts and setup](https://onemove.audio/console/hosts/): How to load OneMove Vocal Console in AUv3 hosts on iPad and iPhone, set Studio or Live mode, feed the rider the music by side-chain or Key Link, and send MIDI to Tune. - [Manual](https://onemove.audio/console/manual/): The OneMove Vocal Console manual: One Move and Expert, presets, gain staging, Studio and Live, Settings, MIDI, Key Link, lamps, fine knob control, the in-app console and the demo. - [Changelog](https://onemove.audio/changelog/): Version history of OneMove Vocal Console, the AUv3 vocal chain plug-in for iPad and iPhone. Version 1.0: fourteen modules, Studio and Live modes, Key Link and the in-app console. ## Modules - [Clean](https://onemove.audio/console/modules/clean/): Takes room noise, hiss, fans and traffic out of the voice, on the device. One Move knob: Suppression. - [Tune](https://onemove.audio/console/modules/tune/): Real-time pitch correction, from a natural touch to the hard-tuned effect, in key and scale. One Move knob: Natural · Hard. - [Tame](https://onemove.audio/console/modules/tame/): Calms mud, boxiness, harsh peaks and sibilance only when they jump out. One Move knob: Tame. - [Shape](https://onemove.audio/console/modules/shape/): Cuts before the compressors: a high-pass filter plus mud, box and harshness cuts. One Move knob: Shape. - [Level](https://onemove.audio/console/modules/level/): Optical levelling: smooth, slow and program-dependent, like the classic 2A-style opto. One Move knob: Peak reduction. - [Punch](https://onemove.audio/console/modules/punch/): FET bite: catches peaks fast and pushes the voice forward, with the classic all-buttons mode. One Move knob: Drive. - [Tape](https://onemove.audio/console/modules/tape/): Tape glue after the compressors: rounds harsh peaks and adds warmth at the same level. One Move knob: Tape. - [Floor](https://onemove.audio/console/modules/floor/): Keeps the gaps quiet: compression lifts hiss between phrases, Floor pulls it back down. One Move knob: Floor. - [Ride](https://onemove.audio/console/modules/ride/): Rides the vocal fader for you, toward a target level, following the music if you feed it. One Move knob: Ride range. - [Tube](https://onemove.audio/console/modules/tube/): Even-order valve harmonics: thicker, warmer, more analogue, at the same level. One Move knob: Tube. - [Character](https://onemove.audio/console/modules/character/): Become someone else: gender, age, giant, robot, vocoder or whisper. Pick a voice and turn it up. One Move knob: Character. - [Air](https://onemove.audio/console/modules/air/): Opens up the top: quiet air is lifted, loud air is left alone. One Move knob: Air. - [Loud](https://onemove.audio/console/modules/loud/): Louder on phones and laptops without squashing: tilt, body, presence and peak shaving. One Move knob: Loud. - [Finish](https://onemove.audio/console/modules/finish/): Final tone, a gentle smile that brings back body and air, plus Space: a plate reverb and a doubler. One Move knob: Finish. ## Research (methods and measurements) - [Pitch correction against a measured contract](https://onemove.audio/research/pitch-correction-contract/): We measured what a pitch corrector must do on test signals and real takes, wrote it down as a pass/fail contract, and rebuilt OneMove Vocal Console's Tune until it met it. Method and results. - [Pitch detector benchmark](https://onemove.audio/research/pitch-detector-benchmark/): How quickly can a pitch corrector know which note you are singing? We benchmarked YIN layouts, McLeod, aubio, CREPE and PESTO on 537 real note onsets. Our detector gets a usable reading in 15.5 ms. - [Neural noise reduction on singing](https://onemove.audio/research/neural-noise-reduction/): A small neural noise-reduction model against classic spectral suppression on real vocals with five kinds of noise: 37–40 dB removed in pauses. Method, results and limits. - [Latency explained](https://onemove.audio/research/latency-explained/): What plug-in latency is, why OneMove Vocal Console has a Live mode at 1.3–4 ms and a Studio mode at 32–62 ms, and why pitch correction can never be instant. - [A full vocal chain on an iPad Air M3 at ~6 % of one core](https://onemove.audio/research/cpu-on-ipad/): How much CPU each OneMove Vocal Console module uses on iPad Air M3, how we measured it, and why one plug-in with 14 modules costs less than a stack of separate ones. - [Level and Punch: how we built an opto leveller and a FET limiter for iPad](https://onemove.audio/research/opto-and-fet/): How OneMove Vocal Console's Level (2A-style opto) and Punch (76-style FET) work: what the original circuits do, what we modelled, and how close they measure. - [Vocal chain order](https://onemove.audio/research/vocal-chain-order/): A practical order for vocal plug-ins on iPad and iPhone: clean first, then pitch, EQ and dynamics, colour, air, loudness and space, with the reason for each step and when to break the rule. ## Comparisons - [Hands-on comparisons](https://onemove.audio/compare/hands-on/): The same vocal through OneMove Vocal Console and seven desktop plug-ins. Listen to both, see the numbers, and see where the desktop tool wins. - [OneMove Vocal Console vs a desktop vocal chain: an honest comparison](https://onemove.audio/compare/desktop-vocal-chain/): How OneMove Vocal Console measured against installed desktop plug-ins for CPU, noise reduction, pitch and compression, what the desktop chain costs, and where it still does more. - [CPU: OneMove Vocal Console against a desktop plug-in stack, measured on a Mac](https://onemove.audio/compare/cpu-vs-desktop-stack/): On a Mac, the full OneMove Vocal Console chain used 6 % of one core; desktop stacks doing the same jobs used 9–22 %. Plug-ins, settings, method and limits. - [Noise reduction on singing: OneMove Vocal Console Clean against Waves Clarity Vx](https://onemove.audio/compare/noise-reduction/): Ten noisy vocals through our neural Clean and through Waves Clarity Vx, scored the same way. Where Clarity Vx removes more, where Clean does, and what each does to the voice. ## Help - [FAQ](https://onemove.audio/faq/): Answers to common questions about OneMove Vocal Console: what it is, hosts, Loopy Pro, latency, CPU, pitch correction, noise reduction, price, privacy and iPhone support. - [Support](https://onemove.audio/support/): Help with OneMove Vocal Console: contact, setup in hosts, the demo and unlock, restoring a purchase, known issues and what to include in a bug report. - [Privacy](https://onemove.audio/privacy/): OneMove Vocal Console collects no personal data. Audio is processed on your device, the microphone is used only in the in-app console, and purchases are handled by Apple. This website uses no cookies. - [Press kit](https://onemove.audio/press/): Press kit for OneMove Vocal Console: short and long descriptions, key facts and specs, logo, App Store screenshots, screen recordings and contact. ## Optional - [Blog](https://onemove.audio/blog/): News, release notes and short notes from OneMove about OneMove Vocal Console, the vocal chain plug-in for iPad and iPhone. - [Credits](https://onemove.audio/credits/): Credits and open-source licences for OneMove Vocal Console: RNNoise (BSD-3, Xiph.Org) and the demo vocals by narva9 and Brad Sucks (CC BY 2.5, ccMixter). - [Terms](https://onemove.audio/terms/): Terms of use for OneMove Vocal Console and this website: the App Store licence, the free demo and in-app purchase, third-party components and warranty. - [Full text of this site for language models](https://onemove.audio/llms-full.txt)